Dementia

First person horror game with a loop-like pacing characterized by having a modular level generation and only being able to see the monster and other elements with an in-game phone.

In this project I took the role of a Programmer.

It's available on Itch.io.

Abductmania

Hangman game with an alien abduction theme made using Android Studio and coded with Kotlin. It also includes a leaderboard, user login, registration and API access with 3 languages.

Made to learn Android Studio, Kotlin, Firebase database and analytics.

Bow Temple

First-person platforming prototype in which the player has to complete a series of platforming sections with their bow to open the dungeon's door.

Made in UE5 to put in practice our level design knowledge.

It's available on itch.io.

Hero Shooter Character

Concept and showcase of a character for a first-person hero shooter inspired by Pharah from Overwatch and Firefly from Batman: Arkham Knight.

Made to put in practice our UE4 knowledge.

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